Tooling
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@@ -90,3 +90,29 @@ __pycache__/
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# The terrain generator is a Go program; its binary and preview output are rebuilt from a seed.
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Tools/Terrain/bin/
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RawContent/World/Preview/
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# A planet bake is gigabytes of PNG rebuilt from a template and a seed in an hour or two, and the plan
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# beside it is rewritten every run. Neither is worth archiving; Templates/ is the input and is tracked.
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RawContent/World/Bake_*/
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RawContent/World/Plan/
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# The region tiles are 208 MB of PNG regenerated in two minutes from Region.json and the source map in
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# Orogen Gens/, which is tracked because it came out of a browser session and cannot be regenerated here.
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RawContent/World/RegionTiles/
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# The raw Fab/Quixel downloads: 800 MB of 4K JPGs, nine maps per set where the landscape material samples
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# three, and re-downloadable from Fab by anyone with the account. What is tracked instead is the 2K extract
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# `mapart substances` makes from them, which is what actually gets imported - about a tenth of the size and
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# the only part any pipeline reads. Delete Source/ and the substances still rebuild from Substances/.
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RawContent/Terrain/Source/
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# The biome masks are rendered from the painting and the climate export by `mapart biomes` in a few seconds.
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# Their inputs are tracked (Templates/ and Orogen Gens/) and the masks themselves are a product; biomes.json
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# beside them is the report of the run that made them.
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RawContent/World/Biomes/
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# The map art is rendered from the same Orogen Gens/ images in about six seconds by Tools/MapArt, so only its
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# manifest is worth tracking. What the map view actually reads is the imported texture in Content/World/Maps/,
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# which goes through LFS like every other asset.
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RawContent/World/MapArt/*.png
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RawContent/World/MapArt/mapart.json
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Tools/MapArt/bin/
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