Tooling
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@@ -84,3 +84,11 @@ DefaultTouchInterface=None
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-ConsoleKeys=Tilde
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+ConsoleKeys=Tilde
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; Debug keys. The engine's own mechanism for binding a key straight to a console command, and it is the right
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; home for a bs.* command: it exists only in development builds, it needs no Input Action, no mapping context
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; and no asset, and it therefore does not pre-empt step 3, which is where the real input map is designed.
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; When the world map gets a HUD it gets a proper Input.* action and this line goes away (Docs/Spec/UI.md).
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[/Script/Engine.PlayerInput]
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+DebugExecBindings=(Key=M,Command="bs.WorldMap")
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+DebugExecBindings=(Key=N,Command="bs.WorldMapLayer")
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