Commit Graph
2 Commits
Author SHA1 Message Date
Rainer LeitandClaude Fable 5.1 d64748f76f Fix the sun in L_World and L_Gym: positional unreal.Rotator is (roll, pitch, yaw)
Both scripts passed (pitch, yaw, roll) and pitched the sun upward, so every scene rendered as night and the
viewport's auto exposure sat at EV -8.5, which is what the 'cached lighting is going to be clipped' warning
reports. Keyword arguments now; the gym script re-applies the rotation on an existing sun; the world script
removes the old external actor folder on disk rather than through the asset library, which cannot load
streaming proxies on their own.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-16 22:03:42 +03:00
Rainer LeitandClaude Fable 5.1 4f2c55cd2a Step 1: the Salty project, two modules, tests and the gym
Salty.uproject (UE 5.8) from the Third Person template with class redirects, the SaltyCore and Salty modules,
the three build targets, USaltyAssetManager calling InitGlobalData, Config/Tags with the 23 root namespaces,
Scripts/run-tests.sh, build.sh and Authoring/create_gym.py, L_Gym, Git LFS attributes and the placeholder test.
Template variants kept as reference (D-41). The four Fab packs stay out of the repository for now (~10 GB).
The editor serves the engine MCP plugin on 127.0.0.1:8000 through DefaultEditorPerProjectUserSettings.ini.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-16 20:10:43 +03:00