Files
UnrealPrototyping/Source/SaltyCore/Tests/PlaceholderTest.cpp
T
Rainer LeitandClaude Fable 5.1 4f2c55cd2a Step 1: the Salty project, two modules, tests and the gym
Salty.uproject (UE 5.8) from the Third Person template with class redirects, the SaltyCore and Salty modules,
the three build targets, USaltyAssetManager calling InitGlobalData, Config/Tags with the 23 root namespaces,
Scripts/run-tests.sh, build.sh and Authoring/create_gym.py, L_Gym, Git LFS attributes and the placeholder test.
Template variants kept as reference (D-41). The four Fab packs stay out of the repository for now (~10 GB).
The editor serves the engine MCP plugin on 127.0.0.1:8000 through DefaultEditorPerProjectUserSettings.ini.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-16 20:10:43 +03:00

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#include "Misc/AutomationTest.h"
#if WITH_DEV_AUTOMATION_TESTS
// Proves the test pipeline itself: Scripts/run-tests.sh finds the Salty.Core filter, runs it headless, and reports.
// Replaced by real rule tests from step 2 onwards; it may be deleted once another Salty.Core.* test exists.
IMPLEMENT_SIMPLE_AUTOMATION_TEST(FSaltyCorePlaceholderTest, "Salty.Core.Placeholder.Compiles",
EAutomationTestFlags::ProductFilter | EAutomationTestFlags_ApplicationContextMask)
bool FSaltyCorePlaceholderTest::RunTest(const FString& Parameters)
{
TestTrue(TEXT("The core module compiles and its tests run"), true);
return true;
}
#endif