Files
UnrealPrototyping/RawContent/World/Test/Bake_009/overlay.json
T
2026-09-25 17:02:24 +03:00

140 lines
2.6 KiB
JSON

{
"image": "",
"legend": "Templates/Map3.overlay.json",
"circumference_m": 100000,
"height_m": 48608,
"paint_w": 7738,
"paint_h": 3761,
"metres_per_px_x": 12.923235978288963,
"metres_per_px_y": 12.924222281308163,
"marks": [
{
"index": 1,
"name": "drawn_coast",
"kind": "area",
"rgb": [
255,
0,
255
],
"cells_px": 0,
"area_km2": 0,
"pieces": 0,
"coast_jitter": 0,
"has_coast_jitter": true,
"note": "Coastline as painted. No jitter."
},
{
"index": 2,
"name": "wild_coast",
"kind": "area",
"rgb": [
255,
128,
0
],
"cells_px": 0,
"area_km2": 0,
"pieces": 0,
"coast_jitter": 2.5,
"has_coast_jitter": true,
"note": "Chew this shore harder than the rest of the world."
},
{
"index": 3,
"name": "forest",
"kind": "area",
"rgb": [
0,
128,
0
],
"cells_px": 0,
"area_km2": 0,
"pieces": 0,
"coast_jitter": 0,
"has_coast_jitter": false,
"note": "Where trees are scattered. The mask is the volume bound."
},
{
"index": 4,
"name": "city",
"kind": "area",
"rgb": [
220,
30,
30
],
"cells_px": 0,
"area_km2": 0,
"pieces": 0,
"coast_jitter": 0,
"has_coast_jitter": false,
"note": "One settlement per painted blob. overlay.json gives its centre and radius."
},
{
"index": 5,
"name": "town",
"kind": "area",
"rgb": [
255,
200,
0
],
"cells_px": 0,
"area_km2": 0,
"pieces": 0,
"coast_jitter": 0,
"has_coast_jitter": false
},
{
"index": 6,
"name": "village",
"kind": "area",
"rgb": [
150,
90,
200
],
"cells_px": 0,
"area_km2": 0,
"pieces": 0,
"coast_jitter": 0,
"has_coast_jitter": false
},
{
"index": 7,
"name": "road",
"kind": "path",
"rgb": [
90,
60,
30
],
"cells_px": 0,
"area_km2": 0,
"pieces": 0,
"width_m": 8,
"coast_jitter": 0,
"has_coast_jitter": false
},
{
"index": 8,
"name": "track",
"kind": "path",
"rgb": [
200,
160,
110
],
"cells_px": 0,
"area_km2": 0,
"pieces": 0,
"width_m": 3,
"coast_jitter": 0,
"has_coast_jitter": false
}
],
"features": null
}