Salty.uproject (UE 5.8) from the Third Person template with class redirects, the SaltyCore and Salty modules, the three build targets, USaltyAssetManager calling InitGlobalData, Config/Tags with the 23 root namespaces, Scripts/run-tests.sh, build.sh and Authoring/create_gym.py, L_Gym, Git LFS attributes and the placeholder test. Template variants kept as reference (D-41). The four Fab packs stay out of the repository for now (~10 GB). The editor serves the engine MCP plugin on 127.0.0.1:8000 through DefaultEditorPerProjectUserSettings.ini. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
24 lines
477 B
C++
24 lines
477 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "Blueprint/UserWidget.h"
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#include "SideScrollingUI.generated.h"
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/**
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* Simple Side Scrolling game UI
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* Displays and manages a pickup counter
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*/
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UCLASS(abstract)
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class USideScrollingUI : public UUserWidget
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{
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GENERATED_BODY()
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public:
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/** Update the widget's pickup counter */
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UFUNCTION(BlueprintImplementableEvent, Category="UI")
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void UpdatePickups(int32 Amount);
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};
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