Salty.uproject (UE 5.8) from the Third Person template with class redirects, the SaltyCore and Salty modules, the three build targets, USaltyAssetManager calling InitGlobalData, Config/Tags with the 23 root namespaces, Scripts/run-tests.sh, build.sh and Authoring/create_gym.py, L_Gym, Git LFS attributes and the placeholder test. Template variants kept as reference (D-41). The four Fab packs stay out of the repository for now (~10 GB). The editor serves the engine MCP plugin on 127.0.0.1:8000 through DefaultEditorPerProjectUserSettings.ini. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
63 lines
997 B
Plaintext
63 lines
997 B
Plaintext
{
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"FileVersion": 3,
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"EngineAssociation": "5.8",
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"Category": "",
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"Description": "A movement, fighting and crafting prototype. Server-authoritative, C++ first.",
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"Modules": [
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{
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"Name": "SaltyCore",
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"Type": "Runtime",
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"LoadingPhase": "Default"
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},
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{
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"Name": "Salty",
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"Type": "Runtime",
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"LoadingPhase": "Default",
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"AdditionalDependencies": [
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"Engine",
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"AIModule",
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"UMG"
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]
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}
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],
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"Plugins": [
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{
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"Name": "ModelingToolsEditorMode",
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"Enabled": true,
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"TargetAllowList": [
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"Editor"
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]
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},
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{
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"Name": "StateTree",
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"Enabled": true
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},
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{
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"Name": "GameplayStateTree",
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"Enabled": true
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},
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{
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"Name": "GameplayAbilities",
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"Enabled": true
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},
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{
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"Name": "CommonUI",
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"Enabled": true
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},
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{
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"Name": "PythonScriptPlugin",
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"Enabled": true,
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"TargetAllowList": [
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"Editor"
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]
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},
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{
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"Name": "ModelContextProtocol",
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"Enabled": true
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},
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{
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"Name": "MCPClientToolset",
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"Enabled": true
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}
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]
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} |