Salty.uproject (UE 5.8) from the Third Person template with class redirects, the SaltyCore and Salty modules, the three build targets, USaltyAssetManager calling InitGlobalData, Config/Tags with the 23 root namespaces, Scripts/run-tests.sh, build.sh and Authoring/create_gym.py, L_Gym, Git LFS attributes and the placeholder test. Template variants kept as reference (D-41). The four Fab packs stay out of the repository for now (~10 GB). The editor serves the engine MCP plugin on 127.0.0.1:8000 through DefaultEditorPerProjectUserSettings.ini. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
17 lines
420 B
C#
17 lines
420 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
using UnrealBuildTool;
|
|
using System.Collections.Generic;
|
|
|
|
public class SaltyTarget : TargetRules
|
|
{
|
|
public SaltyTarget(TargetInfo Target) : base(Target)
|
|
{
|
|
Type = TargetType.Game;
|
|
DefaultBuildSettings = BuildSettingsVersion.V7;
|
|
IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_8;
|
|
ExtraModuleNames.Add("SaltyCore");
|
|
ExtraModuleNames.Add("Salty");
|
|
}
|
|
}
|